Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.


 ClassPackageDescription
 AbstractPhysics
jiglib.plugin 
 Away3dMesh
jiglib.plugin.away3d 
 Away3DPhysics
jiglib.plugin.away3d 
 BodyPair
jiglib.physics 
 CachedImpulse
jiglib.physics 
 CollDetectBoxBox
jiglib.collision 
 CollDetectBoxPlane
jiglib.collision 
 CollDetectCapsuleBox
jiglib.collision 
 CollDetectCapsuleCapsule
jiglib.collision 
 CollDetectCapsulePlane
jiglib.collision 
 CollDetectFunctor
jiglib.collision 
 CollDetectInfo
jiglib.collision 
 CollDetectSphereBox
jiglib.collision 
 CollDetectSphereCapsule
jiglib.collision 
 CollDetectSpherePlane
jiglib.collision 
 CollDetectSphereSphere
jiglib.collision 
 CollisionInfo
jiglib.collision 
 CollisionSystem
jiglib.collision 
 CollPointInfo
jiglib.collision 
 ISkin3D
jiglib.plugin Represents a mesh from a 3D engine inside JigLib.
 JBox
jiglib.geometry 
 JCapsule
jiglib.geometry 
 JConfig
jiglib.cof 
 JConstraint
jiglib.physics.constraint 
 JConstraintWorldPoint
jiglib.physics.constraint 
 JMatrix3D
jiglib.math The Matrix3D class lets you create and manipulate 4x3 3D transformation matrices.
 JNumber3D
jiglib.math The Number3D class represents a value in a three-dimensional coordinate system.
 JPlane
jiglib.geometry 
 JRay
jiglib.geometry 
 JSegment
jiglib.geometry 
 JSphere
jiglib.geometry 
 MaterialProperties
jiglib.physics 
 MouseConstraint
jiglib.plugin.papervision3d.constraint Facilitates dragging physics enabled objects in 3D space
 Papervision3DPhysics
jiglib.plugin.papervision3d 
 PhysicsController
jiglib.physics 
 PhysicsState
jiglib.physics 
 PhysicsSystem
jiglib.physics 
 Pv3dMesh
jiglib.plugin.papervision3d 
 RigidBody
jiglib.physics 
 Sandy3DMesh
jiglib.plugin.sandy3d 
 Sandy3DPhysics
jiglib.plugin.sandy3d