<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>JiglibFlash - 3D Physics Engine AS3 &#187; introduction</title>
	<atom:link href="http://www.jiglibflash.com/blog/tag/introduction/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jiglibflash.com/blog</link>
	<description>JiglibFlash 3D Physics Engine AS3</description>
	<lastBuildDate>Wed, 03 Feb 2010 20:49:27 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>JiglibFlash 3D Physics engine for AS3</title>
		<link>http://www.jiglibflash.com/blog/2009/01/16/jiglibflash-3d-physics-engine-for-actionscript-as3/</link>
		<comments>http://www.jiglibflash.com/blog/2009/01/16/jiglibflash-3d-physics-engine-for-actionscript-as3/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 09:43:14 +0000</pubDate>
		<dc:creator>speedok</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[introduction]]></category>
		<category><![CDATA[jiglibflash]]></category>

		<guid isPermaLink="false">http://www.jiglibflash.com/blog/?p=5</guid>
		<description><![CDATA[
JiglibFlash is a open source Actionscript 3D Physics Engine. It’s ported by muzerly from the c++ open source physics engine jiglib and uses a part of jiglibX. The SVN source of JiglibFlash can be found here.
The current state of the library is in early alpha  and there is no documentation nor tutorials yet. First we [...]]]></description>
			<content:encoded><![CDATA[<div class="storycontent">
<p><span><span>JiglibFlash</span> is a open source <span>Actionscript</span> 3D Physics Engine. It’s ported by <span>muzerly</span> from the c++ open source physics engine <span>jiglib</span> and uses a part of <span>jiglibX</span>. The SVN source of <span>JiglibFlash</span> can be found </span><a href="http://code.google.com/p/jiglibflash/source/checkout">here</a>.</p>
<p><span>The current state of the library is in early alpha  and there is no documentation nor tutorials yet. First we will work on some extra &#8216;features&#8217;, like a <span>heightmap</span> and car physics.</span></p>
<p>The current <a href="http://www.flashbookmarks.com/demos/jiglibtimestep/"><span><span>JiglibFlash</span> demo</span></a><span> (click in the screen and use arrow keys and the space bar to &#8216;jump&#8217;) uses <span>PaperVision</span> 3D as render engine. However we will do some architecture changes so that it will work on every 3D open source render engine out there.</span><br />
<span> The good news is that it&#8217;s already available for other 3d physics engines then <span>PaperVision</span> 3D, see </span><a href="http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html">Sandy 3D example</a> and  <a href="http://sleepydesign.blogspot.com/2009/01/away3d-jiglib-flash-3d-physics-engine.html">Away 3D example</a>. Thanks for that guys!</p>
<p><span>Since we all have full time+ jobs it&#8217;s hard to tell how fast we will advance but we (<span>muzerly</span> mostly <span>atm</span> <img src='http://www.jiglibflash.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ) do our best.</span><br />
We are also looking for people to join the project team, so if you have some spare time contact me that would be great.</p>
<p><span>You can reach us at the <span>irc</span> server <span>freenode</span> at channel #<span>jiglibflash</span> or mail me at <span>speedok</span> at <span>gmail</span> <span>dott</span> com.</span></p>
<p>&#8220;One day, one day, full GPU support?&#8221;</p></div>
<a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.jiglibflash.com%2Fblog%2F2009%2F01%2F16%2Fjiglibflash-3d-physics-engine-for-actionscript-as3%2F&amp;linkname=JiglibFlash%203D%20Physics%20engine%20for%20AS3"><img src="http://www.jiglibflash.com/blog/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a>]]></content:encoded>
			<wfw:commentRss>http://www.jiglibflash.com/blog/2009/01/16/jiglibflash-3d-physics-engine-for-actionscript-as3/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
	</channel>
</rss>
