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About this blog
JiglibFlash is a open source Actionscript 3D Physics Engine.
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admin:
Thanks, can you make a issue on github we will look into it. [...]
Andy:
I really appreciate the jiglib. It is 'THE' solution for fp11 games. [...]
fyodor:
nice, an app coming with this engine in a month or so! btw, I think I discovered a bug: first I [...]
Andreas:
nice, did the same update today ;) should´ve waited one more day i guess. thanks anyway! [...]
Michael:
Hi, I used Jiglib for a childrens fashion website. You can check it out here: www.laniel.dk [...]
Jiglibflash update for Away3D 4.1 alpha dev branch (stage3d)
Jiglibflash updated for Away3D 4.0 beta
3D Physics Engine Jiglibflash update for flash 11 incubator build with Away3D 4.0 Broomstick support
3d physics, rag-dolls, height-maps and Flash 10 support at jiglibflash
Jiglibflash now also supports Five3D
Collection of jiglibflash examples/tutorials 3d physic engine
Announcing 3D Synergy, New Developer Team
Basic setup of JiglibFlash with Papervision 3D
API docs and SWC file now available
Radians vs Degress, New Class and Other News
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introduction
jiglibflash
papervision
pv3d
SWC
1. Source
JiglibFlash Documentation
JiglibFlash Googlecode
JiglibFlash SVN
2. Links
Almostlogical
Bartek
Flash Bookmarks
Loth
Miguel
Muzerly
Ringo
Rowlhouse jiglib c++
Sleepydesign
3. Physics engines
Box 2D Flash
4. Render engines 3D
Away 3D
FIVe 3d
PaperVision 3D
Sandy 3D