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JiglibFlash is a open source Actionscript 3D Physics Engine.
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February 2011
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Michael:
Hi, I used Jiglib for a childrens fashion website. You can check it out here: www.laniel.dk [...]
Grahm:
Lately I have found this tool and I sort of enjoy playing with it. But the question is: Is it sti [...]
cnaizy:
thans! [...]
Glidias:
The fp11 branch can work without Molehill right? Are there any Molehill dependencies? [...]
Agoth:
I just saw the grid system example, i think that'll solve my performance problem. Gonna test it [...]
3D Physics Engine Jiglibflash update for flash 11 incubator build with Away3D 4.0 Broomstick support
3d physics, rag-dolls, height-maps and Flash 10 support at jiglibflash
Jiglibflash now also supports Five3D
Collection of jiglibflash examples/tutorials 3d physic engine
Announcing 3D Synergy, New Developer Team
Basic setup of JiglibFlash with Papervision 3D
API docs and SWC file now available
Radians vs Degress, New Class and Other News
3D physics engine JiglibFlash is updated with Away 3d, Papervision 3d and Sandy 3d support.
Jiglibflash 3D physics engine status update – demo for the Soccerball contest
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Rowlhouse jiglib c++
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3. Physics engines
Box 2D Flash
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Away 3D
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