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	<title>JiglibFlash - 3D Physics Engine AS3</title>
	<link>http://www.jiglibflash.com/blog</link>
	<description>JiglibFlash 3D Physics Engine AS3</description>
	<lastBuildDate>Wed, 03 Feb 2010 20:49:27 +0000</lastBuildDate>
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	<item>
		<title>3d physics, rag-dolls, height-maps and Flash 10 support at jiglibflash</title>
		<description><![CDATA[Aloha,
Thanks to Katopz (hugs), we now have a fp10 version of JigLibFlash working and away3dlite support!
I laid some ´groundwork´ for  working with height-maps and Muzer did a amazing job making it work with JigLibFlash. He also added rag-dolls using new hinge joints!
You can find the rag-dolls and height-map examples at muzer&#8217;s new homepage.
Also, I would [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2010/02/03/3d-physics-rag-dolls-height-maps-and-flash-10-support-at-jiglibflash/</link>
			</item>
	<item>
		<title>Jiglibflash now also supports Five3D</title>
		<description><![CDATA[FIVe3D support for JigLibFlash has now been added to the JigLibFlash SVN library.
FIVe3D is an easy to use vector-based 3D library. It can be download from http://five3d.mathieu-badimon.com/.
This plugin has support for both cubes and planes.
The additional required support files needed for FIVe3D including a FIVe3D Cube class can be download from here. In the near [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/09/18/jiglibflash-now-also-supports-five3d/</link>
			</item>
	<item>
		<title>Collection of jiglibflash examples/tutorials 3d physic engine</title>
		<description><![CDATA[Aloha,
While it&#8217;s been quiet for the last month on this blog, lots of people have been working on examples tutorials and what not. Here is a small collection which might inspire you. If you have a example or tutorial add it in the comments, thanks.
1. Pong game with levels by Mike Lively
http://professionalpapervision.wordpress.com/2009/06/05/jiglibflash-pong-game-with-game-levels/
2. Ping pong using [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/07/23/collection-of-jiglibflash-examplestutorials-3d-physic-engine/</link>
			</item>
	<item>
		<title>Announcing 3D Synergy, New Developer Team</title>
		<description><![CDATA[JigLibFlash, PaperVision3D, Flash and Flex are among a wide variety of web dev tools, 3D Synergy is using to develop some wild new projects. Formed by members of our very own JigLibFlash team, things look to be off to a very strong start. 
“There is an insatiable thirst for more and more engaging experiences on the [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/05/13/announcing-3d-synergy-new-developer-team/</link>
			</item>
	<item>
		<title>Basic setup of JiglibFlash with Papervision 3D</title>
		<description><![CDATA[Aloha,
For JiglibFlash starters with Papervision 3D, see: Tutorial JigLibFlash &#8211; How to create basic physics 3d scene done by Miguel.
A other tutorial can be found here JigLibFlash + Papervision3d : Quick run-through done by Reyco.
*update* Sandy 3D tutorial
If you want to make a tutorial and get it published contact me, allready thanks.
]]></description>
		<link>http://www.jiglibflash.com/blog/2009/04/27/basic-setup-of-jiglibflash-with-papervision-3d/</link>
			</item>
	<item>
		<title>API docs and SWC file now available</title>
		<description><![CDATA[Good news! The API docs and a SWC file for JigLibFlash are now available. 
API Docs
To browse the docs follow this link http://www.jiglibflash.com/docs/. The code contains very few comments for the moment, but it&#8217;s still very useful to get an overview of all the classes that are part of JigLibFlash. The docs will be updated [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/04/24/api-docs-and-swc-file-now-available/</link>
			</item>
	<item>
		<title>Radians vs Degress, New Class and Other News</title>
		<description><![CDATA[Hi all:
There have been a few edits and additions made to the library lately:
 
Radians vs Degrees 
One major change is how rotation is handled. We made a few changes to the RigidBody class and the JConfig class. You as a developer now have the option to use either degrees or radians to set and get RigidBody [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/04/14/radians-vs-degress-new-class-and-other-news/</link>
			</item>
	<item>
		<title>3D physics engine JiglibFlash is updated with Away 3d, Papervision 3d and Sandy 3d support.</title>
		<description><![CDATA[Aloha,
The 3D physics engine jiglibflash is updated and now has support for Away 3d, Papervision 3d and Sandy 3d  (thanks Thomas). If other engines would like their plug-in code included, please let me know. Lots of changes have been made which required revising the API. Please be sure to update to the most recent revision. [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/04/06/3d-physic-engine-jiglibflash-is-updated-with-away-3d-papervision-3d-and-sandy-3d-support/</link>
			</item>
	<item>
		<title>Jiglibflash 3D physics engine status update &#8211; demo for the Soccerball contest</title>
		<description><![CDATA[We now have a group of people (9 team members), trying to dedicate some of their free time to improve jiglibflash.
What we will do first is re-architect the whole package so it&#8217;s easier to use with the other 3d engines and rewrite the code to more logical AS3 syntax. When that&#8217;s settled we will add [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/02/03/jiglibflash-3d-physics-engine-status-update-demo-for-the-soccerball-contest/</link>
			</item>
	<item>
		<title>JiglibFlash 3D Physics engine for AS3</title>
		<description><![CDATA[
JiglibFlash is a open source Actionscript 3D Physics Engine. It’s ported by muzerly from the c++ open source physics engine jiglib and uses a part of jiglibX. The SVN source of JiglibFlash can be found here.
The current state of the library is in early alpha  and there is no documentation nor tutorials yet. First we [...]]]></description>
		<link>http://www.jiglibflash.com/blog/2009/01/16/jiglibflash-3d-physics-engine-for-actionscript-as3/</link>
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