In: General27 Feb 2011
New in this version:
- Support for Away3D 4.0 broomstick;
- Grid system, which improves the time used for a simulation step when you have lots of objects. In the grid system example you can see that it’s about 15 times faster then before;
- JTriangleMesh, use any 3D model as a rigidbody, see trianglemesh example (the ramp /ground etc.);
- new stats counter with Physics and 3D information.
Tech examples (make sure you have installed the new flash player incubator ) :
I want to thank Muzer and Devin for their great work on this release, and the Away3D team for having us in their closed beta.
If you have a demo or game done, send me a email jiglibflash at ringo.nl or post a comment. I will try to maintain a list of it.
Thanks and have fun,
JiglibFlash is a open source Actionscript 3D Physics Engine.