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	<title>Comments on: Announcing 3D Synergy, New Developer Team</title>
	<atom:link href="http://www.jiglibflash.com/blog/2009/05/13/announcing-3d-synergy-new-developer-team/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jiglibflash.com/blog/2009/05/13/announcing-3d-synergy-new-developer-team/</link>
	<description>JiglibFlash 3D Physics Engine AS3</description>
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		<title>By: Gyan</title>
		<link>http://www.jiglibflash.com/blog/2009/05/13/announcing-3d-synergy-new-developer-team/comment-page-1/#comment-233</link>
		<dc:creator>Gyan</dc:creator>
		<pubDate>Fri, 03 Sep 2010 07:47:59 +0000</pubDate>
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		<description>Querry about Jiglib. plz help

I am getting Rigidbody.id,
based on it I am setting up my level, when level finished and I removed all rigidBody using physics.removeBody(RigidBody).
and set next level. but how can i reset rigidbody.id ?
eg. in 1st level there is 4 body. so when i go to 2nd level I should id from 0 but it giving me 5, 6 so on ?
or can i set custom property in RigidBody as we does for Movieclip.</description>
		<content:encoded><![CDATA[<p>Querry about Jiglib. plz help</p>
<p>I am getting Rigidbody.id,<br />
based on it I am setting up my level, when level finished and I removed all rigidBody using physics.removeBody(RigidBody).<br />
and set next level. but how can i reset rigidbody.id ?<br />
eg. in 1st level there is 4 body. so when i go to 2nd level I should id from 0 but it giving me 5, 6 so on ?<br />
or can i set custom property in RigidBody as we does for Movieclip.</p>
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		<title>By: Olivier henny</title>
		<link>http://www.jiglibflash.com/blog/2009/05/13/announcing-3d-synergy-new-developer-team/comment-page-1/#comment-231</link>
		<dc:creator>Olivier henny</dc:creator>
		<pubDate>Tue, 17 Aug 2010 15:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.jiglibflash.com/blog/?p=137#comment-231</guid>
		<description>Congratz guys!</description>
		<content:encoded><![CDATA[<p>Congratz guys!</p>
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