Archive for February, 2009

We now have a group of people (9 team members), trying to dedicate some of their free time to improve jiglibflash.
What we will do first is re-architect the whole package so it’s easier to use with the other 3d engines and rewrite the code to more logical AS3 syntax. When that’s settled we will add [...]


About this blog

JiglibFlash is a open source Actionscript 3D Physics Engine.

  • admin: Thanks, can you make a issue on github we will look into it. [...]
  • Andy: I really appreciate the jiglib. It is 'THE' solution for fp11 games. [...]
  • fyodor: nice, an app coming with this engine in a month or so! btw, I think I discovered a bug: first I [...]
  • Andreas: nice, did the same update today ;) should´ve waited one more day i guess. thanks anyway! [...]
  • Michael: Hi, I used Jiglib for a childrens fashion website. You can check it out here: www.laniel.dk [...]